The first live demonstration of Crossing the Line of Fire was released today, in a very different style from the previous one, with a broadcast now exceeding 10 million. Crossing the Line of Fire, launched by Smilegate in 2007, has been a great success as a tactical race-shooting game, particularly in the domestic market. One of the largest players in the world was the Heroes Alliance before it came to power in 2017.

At the beginning of 2022, after more than a decade, the series of orthodox ” Crossing the Fireline X ” went online, and the developer, Smilegate, wanted to open up the European-American market. This is dedicated to the development of the Xbox One and Xbox Series S|X mainframes and, as a issuer, Microsoft, which will also be supported by the Remedy studio under the flag (mainly responsible for the single-person campaign). However, the actual performance of the game was worrying, the media and players rated poorly, and on 18 May 2023 the game officially stopped and went down.

After Crossing the Fireline X, the Immediate Strategic Game from the IP, Crossing the Line of Fire: Regiment, officially came online in December 2022. The context of the game is the near future in which corporate giants compete for resources, where players can choose among the three main factions and manage the resources to build facilities to fight. Although the accent was better than Passing the Line of Fire X, it was still flat and the game would cease to develop and go down on 19 August.

This public ” Crossing the Line of Fire Rainbow ” will be the first person-shooting game developed by Lin-Lynn’s studio, United Smilegate, set in the context of the collapse of reality, against my blurry world, which is a complete horror game. The game combines the PVPVE game, with players fighting against other players and against monsters. The most prominent of these functions is the “sense” system, which introduces the element of psychological terror. Under the influence of that mechanism, the real-life perception of the role can collapse — seeing allies as enemies, even in their own nightmares.

In terms of image expression, the game shows amazing intergenerational standards (although not officially confirmed, it is highly likely to be based on the development of the Fantasy Engine 5). The material details, photo-effects and atmosphere creation in the trailers are at the top. Unlike the previous series of ” Crossing the Line of Fire ” , which focused on competition against war, the book seems to focus more on cooperation and battle patterns.

Crossing the Line of Fire: Rainbow plans to land the PC, iOS and Android platforms. Based on the cross-drive power demonstrated by tranking through the line of fire: King of Gunfire, it is expected that this core experience will bring about a consistent multiplatform. No specific distribution dates have yet been published, and the absence of the Steam/Epic shop page has left the timing of the distribution uncertain.
